All good adventurers need time to rest, and what better way to chill out than by sitting down to chat with your companion? In Cassette Beasts, when you need to heal up, you’ll locate a campfire to sit down at, and spend some quality time with your travelling partner!
The campfire spots across New Wirral mark areas that it’s safe to set up camp. At these locations, you’ll get a chance to heal yourself, rewind your tapes, and transfer tapes in and out of storage.
Spending time with your buddy strengthens your relationship with them. Strong friendships create strong fusions, so this is not something to be underestimated. And who knows, maybe it’ll lead to something more… 💕
Hey folks! Today I’m going to run you through how you’ll be able to configure your monster tapes with new moves and abilities! Scroll down if you’re just here to check out the new beast, Palangolin.
In Cassette Beasts you’ll fight by using your cassette tapes to transform into the monsters you’ve recorded. At first, your tapes won’t have many moves to use in battle, but as you spend more time using them they’ll unlock new ones. If you don’t like the moves a tape gets by default you can always replace them using stickers! A move you don’t want can be peeled off as a sticker, freeing up an empty slot for you to put a different move sticker down!
You’ll get move stickers in a few ways (including by peeling them off of other tapes), but what’s important is that you can always easily peel and apply them to customise your combat abilities. In some ways, finding a good set of stickers is just as important as finding a good set of tapes. Not all stickers are compatible with all tapes of course, so if a particular strategy you have in mind requires certain moves, you may need to take that into consideration when choosing your tapes.
Some stickers provide a passive ability instead of a regular attack. And some stickers affect which branch your tape will take when evolved. So they’re pretty useful things with wide variety of effects!
Occasionally, you’ll come across a sticker marked as ‘Uncommon’ or ‘Rare.’ These stickers come with added randomised attributes that provide bonuses over the regular ‘Common’ version of the sticker, such as increased damage, or a chance to provide a buff, or inflict a debuff.
Here are some more examples (click to zoom):
Smack is a basic attacking move that costs no AP. You’ll use this when you’re saving up AP for your big attacks. In addition, it’s typeless, so here it’s getting the Plastic type from my Traffikrab.
This version of Smack has two uncommon attributes: one that will sometimes let your attack go before others, and one that gives you a higher critical hit rate the more sticker slots you leave empty. Fully upgraded and evolved tapes have up to 8 sticker slots, so this is quite good!
AP Refund is a passive ability, a kind of move that you don’t use manually, but is triggered automatically by certain conditions. This AP Refund sticker has one uncommon (green) and one rare (blue) attribute. The uncommon attribute increases the chance of AP Refund taking effect after I use another move. The rare one passively increases my Melee Attack stat by 3%. As long as I have the tape and the sticker equipped my Melee Attack stat is higher!
Elemental Wall is a status effect move that a lot of monsters can get access to. It creates a wall in front of the user can block incoming hits for a while. There are various ways of countering walls with type chemistry, multi-hit attacks and so on, but what’s interesting here is its rare attribute: it has a chance to automatically be used (for free) at the start of battle!
And that’s just a taste of the moves and attributes available! So far the game has more than 170 moves with plans for more, and over 60 different kinds of attributes.
Rare and uncommon stickers can be obtained by upgrading your tapes through combat, and from certain chests and merchants. Bootleg monsters have a slightly higher chance of unlocking rare and uncommon stickers when upgraded!
You might have noticed a new monster in the video above. It’s Palangolin, chivalric knight of principles and honour. Palangolins wield striking golden halberds, which they use to defend their allies in the heat of battle.
Finally, in case you missed them, here are a couple of little videos we’ve tweeted over the last few weeks–including a quick look at the bestiary, and a timelapse of the day-night cycle! And hey, while you’re here, don’t forget to wishlist Cassette Beasts on Steam!
What is the creature that shuffles across the empty expanse of a long-abandoned mall? The being which saunters onwards endlessly, despite losing much of its polyester stuffing? Some say you can occasionally hear them crying–but perhaps that’s just the sound they make when they’re devouring some unlucky soul with their zipper maws.
Mascotoy proves that plastic-type beasts aren’t all fun and games. Once some sort of character costume, the Mascotoy is now closer to a shambling corpse. Whilst it’s slow, you wouldn’t want to be on the pointy end of its oversized claw. Perhaps if one were to record it, however, this unnerving entity would make for a formidable form to take in battle.
We’ve got some big and exciting Cassette Beasts news to announce soon, so you should keep an eye on our Twitter page! We’ll sometimes show off some exclusive looks at the game there, such as this sneak peek at the character creation:
Happy new year everyone! I hope you all managed to get some rest and keep safe over the holidays. Today I want to celebrate the shiny new year by showing you a shiny new visual effect!
We introduced Cassette Beasts’ Glitter type back in our Elemental Chemistry post. If you want more info about the types go back and check out that post, but otherwise here’s a quick summary:
There are 14 elemental types in Cassette Beasts, including some you’d expect, such as Fire and Water, and some you wouldn’t, such as Plastic and Glass. Out of all of them, the strangest is Glitter.
Type match-ups in Cassette Beasts produce status effects that can be either buffs or debuffs depending on which type is strong against which. In some cases the status effect can temporarily ‘transmute’ (change) the target’s elemental type. An example is Fire melting Ice-type into Water-type.
The Glitter type is unique in that it transmutes all types to Glitter (and is transmuted by all types). It kind of emulates glitter in real life–once glitter gets onto something everything that thing touches gets covered in glitter too! Tactically, it can be used when your monsters’ types put you at a disadvantage, but can go quite wrong if you get the turn order wrong and are hit with glitter yourself!
There are no natural Glitter-type monsters so your options for making use of Glitter are to obtain the Glitter Bomb attack, or to find and record a rare bootleg monster.
Bootleg monsters are monsters with alternative color schemes, types and movesets. They have a very low spawn rate, so are sort of analogous to ‘shinies’ in other games. Although normally Plant-type, the Dandylion in the GIF above is a Glitter-type bootleg, making it a literally shiny shiny!
On an unrelated note, we’ve teamed up with Black Screen Records on their free vinyl Sounds of Summer 2020. You’ll be able to listen to the full version our Cassette Beasts reveal trailer song “Same Old Story,” along with 13 other indie game tracks!
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